This is a semi-complete tower defense game I made a while ago. I am thinking of re-opening this project with a thematic and graphical rehaul. Please let me know if you’re interested to collaborate.
Here are some screenshots. The game is available for download on Google Play here.
So far, the tower design is as follows.
|0||Pierces single target||Small AOE||Normal rate of fire||Single Bees|
|1||Pierces single target||Moderate AOE||Moderate rate of fire||2 bees|
|2||Pierces 2 targets||Large AOE||Fast rate of fire||3 bees|
|3||Pierces 2 targets||Very large AOE||Very fast rate of fire||4 bees|
|4||Pierces 3 targets||Huge AOE||Rapid rate of fire||5 bees|
|0||Small AOE slow||Weakly upgraded with each kill||Bounces once||Burns weakly|
|1||Moderate AOE slow||Moderately upgraded with each kill||Bounces thrice||Burns moderately|
|2||Large AOE slow||Strongly upgraded with each kill||Bounces 5 times||Burns strongly|
|3||Very large AOE slow||Very strongly upgraded with each kill||Bounces 7 times||Burns very strongly|
|4||Huge AOE slow||Immensely upgraded with each kill||Bounces 9 times||Burns extra strongly|
|Ability||Power Shot||Cluster bomb||Interceptor||Swarm|
|Description (web)||Player controls helicopter which follows mouse||Player controls bees which follows mouse|
|Description (mobile)||Player aims and shoots a powerful arrow which pierces all targets||Player aims and lobs a bomb at a target location, which explodes and and create smaller bombs upon impact||Player controls helicopter by tilting the screen which shoots at air targets||Player controls swarm of bees which can be moved and will attack anything nearby|
|Description (web)||Player controls a huge fireball which follows the mouse|
|Description (mobile)||Player shoots and creates bog at a selected area which slows and deals damage||Releases souls stored to deal massive damage around tower||Player calls down lightning on selected areas by touching screen which deals huge AOE damage||Player controls a huge fireball by tilting the screen|