This is a semi-complete tower defense game I made a while ago. I am thinking of re-opening this project with a thematic and graphical rehaul. Please let me know if you’re interested to collaborate.

Here are some screenshots. The game is available for download on Google Play here.

Game Screenshot 1

Game Screenshot 2

So far, the tower design is as follows.

Type Piercing Havoc Aerial Wild
Attack Arrows Bombs Missiles Bees
0 Pierces single target Small AOE Normal rate of fire Single Bees
1 Pierces single target Moderate AOE Moderate rate of fire 2 bees
2 Pierces 2 targets Large AOE Fast rate of fire 3 bees
3 Pierces 2 targets Very large AOE Very fast rate of fire 4 bees
4 Pierces 3 targets Huge AOE Rapid rate of fire 5 bees

Type Rotten Cursed Lightning Lava
Attack Slime Skulls Lightning Fireball
0 Small AOE slow Weakly upgraded with each kill Bounces once Burns weakly
1 Moderate AOE slow Moderately upgraded with each kill Bounces thrice Burns moderately
2 Large AOE slow Strongly upgraded with each kill Bounces 5 times Burns strongly
3 Very large AOE slow Very strongly upgraded with each kill Bounces 7 times Burns very strongly
4 Huge AOE slow Immensely upgraded with each kill Bounces 9 times Burns extra strongly

Type Piercing Havoc Aerial Wild
Ability Power Shot Cluster bomb Interceptor Swarm
Description (web)     Player controls helicopter which follows mouse Player controls bees which follows mouse
Description (mobile) Player aims and shoots a powerful arrow which pierces all targets Player aims and lobs a bomb at a target location, which explodes and and create smaller bombs upon impact Player controls helicopter by tilting the screen which shoots at air targets Player controls swarm of bees which can be moved and will attack anything nearby

Type Rotten Cursed Lightning Lava
Ability Bog Soul Release Storm Inferno
Description (web)       Player controls a huge fireball which follows the mouse
Description (mobile) Player shoots and creates bog at a selected area which slows and deals damage Releases souls stored to deal massive damage around tower Player calls down lightning on selected areas by touching screen which deals huge AOE damage Player controls a huge fireball by tilting the screen

Chu-Ming

A technophile with too many interests. Currently a software engineer at Google. Loves turning every conversation into a philosophical one.